Kuroba Kaito | Kaitou Kid (
carptricks) wrote2015-08-15 12:10 pm
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[Heart Game - Ed, Maya, Roxy]
[It's dark. You're trying to move forward, but it feels like your limbs are weighed down by chains and shackles. Still, you push. You push and you pull and those chains are pulled taut and strained until suddenly--]
[Something snaps]
[You tumble forward, wind blowing past your face, until you lose awareness of anything around you. . .]
((another run ran concurrent to this one here))
[Something snaps]
[You tumble forward, wind blowing past your face, until you lose awareness of anything around you. . .]
((another run ran concurrent to this one here))
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"Welcome to the Clover Casino Obstacle Course! Super extra mega revamped for maximum fun edition. ♥ Please listen to instructions carefully and-- aw, who the heck am I kidding! Rules are for losers; just let loose and have fun!"
[The lights turn on to reveal a LAVA PIT in front of you. GASP! There's a wooden balance beam stretched across the pit, narrow enough to give even the most poised of individuals difficulty. The door behind you is locked, but there's one across the room on the other side of the pit. It's guarded by the dark figure, who is holding-- in addition to the clocktower hands-- a rubber dodgeball]
[. . . uh oh]
"Obstacle one: make it across the lava pit without falling! Beware flying obstructions."
[Well. It's not like you have anywhere to go but forward]
[P.S. your powers have suddenly been turned off. Like a light switch]
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[ow ow ow.]
[OKAY. STANDING UP AND.]
[...Well, I guess let's run straight at the balance beam towards the guy.]
[At a dead run.]
[Because of course Ed is all about rushing headlong into situations where balance is involved.]
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[as soon as one foot touches the balance beam, the figure throws a dodgeball RIGHT AT HIS HEAD]
[better move fast]
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[He jumps straight forward, takes the dodgeball to the top of his head, and grabs for the balance beam with both arms as he lands.]
[Because nobody said he had to walk.]
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[but as he falls, although he grabs at the balance beam to hold on, he finds that his grip on it is rather. . . slippery. it's not impossible to cling, but it's pretty difficult!]
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[Once balance is achieved, he can move forward.]
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[the figure throws a ball at his arms, trying to break his grip]
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[I can crawl like a snake, knees then arms then knees then arms.]
[this is not pretty.]
[but it is stable,]
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[it takes him a while, but he manages to reach the other end of the chasm. the figure grins at him as it opens the door and slips through. a beeping noise fills the room, which is soon followed by Kaito's voice over the PA system again]
"Not bad, not bad! You've passed obstacle one!"
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[Shakily... standing.]
Haha. Okay then, gonna' get you guy!!
[AND THROUGH THE DOOR.]
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[The door is all the way at the top of the wall. If you guessed that the dark figure is guarding that door as well, you will have guessed correctly! It. . . has a bucket this time. A totally normal, non-threatening bucket. But if it's non-threatening, then why is the figure grinning so much?]
[oh dear]
"Obstacle two: climb the wall to get to the door. Careful, you might find that this wall is a bit. . . slippery."
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[right on top of your head]
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[Ed's powers are off... but how about his magical cleans-itself cloak of awesome?!]
[...yeah nobody cares the big thing here is being able to see.]
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[it'll be tricky going forward from here on out]
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[If Ed didn't already plan for this and just climb over to the corner and begin operation 'Brace self on walls to climb.']
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[but if he moves slowly, then he should be able to make it to the top]
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[Or the. climbing. mission.]
[Finally grabbing for the top.]
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[The dark figure takes a little bow as the door behind it opens, and before Ed knows it, its slips away]
[The victory noise chimes through the room again]
"Congratulations! You've crossed obstacle number two!"
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Shadow guy, get back here and give me those hands!
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[You enter the third room. As predicted, the door shuts and locks itself behind you. The room is comprised of a tile floor and white walls, and for now it seems. . . empty]
"Final obstacle: solve the jigsaw puzzle!"
[What jigsaw puzzle-- ooooooh. If you look down, you might notice that each tile has a strange, disjointed pattern painted on top of it. Further inspection reveals that you can pick up and remove the tiles super easily. Nifty!]
[. . .]
[Oh dang that's one huge jigsaw puzzle]
[The dark figure leans against the door on the opposite end of the room. It isn't holding anything other than the clocktower hands this time, luckily for you. Better get to puzzle solving!]
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[one of the tiles Ed is holding disappears in his hands and reappears on the floor several feet away]
[WELL. IT HAD TO INTERFERE SOMEHOW]
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