Kuroba Kaito | Kaitou Kid (
carptricks) wrote2015-08-15 12:10 pm
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[Heart Game - Ed, Maya, Roxy]
[It's dark. You're trying to move forward, but it feels like your limbs are weighed down by chains and shackles. Still, you push. You push and you pull and those chains are pulled taut and strained until suddenly--]
[Something snaps]
[You tumble forward, wind blowing past your face, until you lose awareness of anything around you. . .]
((another run ran concurrent to this one here))
[Something snaps]
[You tumble forward, wind blowing past your face, until you lose awareness of anything around you. . .]
((another run ran concurrent to this one here))
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[glances away and shrugs again]
When you lose your old man at such a young age, like I did, that fear kinda. . . sticks with you.
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I wouldn't really... know. Y'know? What with the not knowing mine until well after the fact.
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But you know what it felt with-- your sister. Right? And how d'you think it'd feel if it were me?
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I can kinda' understand it. Which is why I don't do things I can't recover from some way or another.
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[lifts a hand and clutches at his shirt, right over his heart]
Things can go wrong. Something unexpected can happen. You can lose control over a situation and things can spiral fast.
[he nods at Toichi's drawer]
. . . I've seen it happen.
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I know. But I'm a lot more durable and a lot less impulsive than a lot of people.
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You seem a lot more impulsive than most people to me. Or. . . [a pause]
Maybe not impulsive. Confident in your conclusions? Yeah, that's more accurate.
[looking back at Ed again]
But you're not invincible. No one is.
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Honestly, there was a 1-2 percent chance that my whole mirror frame would have blown up from this. Another, higher chance of some kind of mind control of varying levels of shakeoffability, and a pretty real one that I'd go crazy from it, too.
I accounted for all of that before I went ahead with the shard.
It just so happened that my plan for what actually happened was 'suck it up, you've had worse.' When I. Don't exactly know if I have.
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[tilts his head up a bit]
You're not invincible, and you're not all-knowing, either. You can calculate for everything that might go wrong, pull out all the stops to make sure you compensate for mistakes. And yet. . .
[and this time, his gaze flickers towards the drawer labeled "Jack Connery."]
You can still be wrong.
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[Opening it I guess.]
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[. . . guilt and failure lingers afterwards. that kid is going to grow up without a dad, and it's your fault]
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It... could have been worse.
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Are you serious, Ed.
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Really hard.
There's not a lot to work with there.
So um.
I don't know... how... to make it better. Or ease any of it.
...sorry.
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S'okay.
Sometimes, the right thing to say is just "that sucks. I'm sorry."
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That sucks. Sorry you had to deal with that.
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. . . thanks.
But I don't know if I'm the one who deserves sympathy in that sort of situation.
[since he's the one who failed to save a life, who made it so a poor young kid would have to grow up without a father]
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You both are.
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[she shrugs, not quite convinced. though he does glance over towards the crates in the corner, as well as the monocle on the table]
. . . anyway! [he claps his hands together]
This area is sad, but also safe. You can hang out here for the rest of the game if you want to.
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Nice as that would be, I have a promise to keep, y'know? There's some hands, and a clocktower that needs them. So I've gotta get back there.
Any good ideas?
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I can take you there. Might as well, considering you almost got yourself killed.
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